monospace.studio
Derry Birkett

Design Lead · Head of Design · London / Barcelona / Remote · ● Open to roles

I'm Derry — I build product design organisations that ship.

Monospace Studio is the design label of UX Product Design Lead Derry Birkett. I lead hiring, systems, research cadence and product-quality habits for teams that need design to move faster than the org chart.

Hire me into your team ↗Work with me ↗

Scope

18 years

Enterprise, scaleup, agency

Teams

3 → 9

CloudBees design team growth

Systems

50+ teams

Oracle Netsuite adoption context

Current

Open to hire

Design Lead · Head of Design

Currently building

All demos →

agent

Curator

Overnight scanner — files GitHub issues for dead exports, oversized files, and stale placeholders.

Delta

tool

Delta

Autonomous daily PRs — AI agents generate specs and ship code via GitHub Actions.

Selected work

All cases →

Designed at scale. Led, hired, and shipped.

Four anchor cases show the through-line: organisation design at CloudBees, enterprise systems at Oracle Netsuite, 0→1 product work at Exabyte, and full-stack UX leadership at Telanto.

CloudBees navigation refresh — before and after

CloudBees · 2022 — ongoing

Building a UX function inside a pre-IPO DevOps enterprise

Head of Design (inherited) · 3 → 9 designers

Netsuite UI Catalog — visual refresh side-by-side

Oracle Netsuite · Pre-CloudBees

Designing a design system inside an enterprise that already had one

Lead (effectively manager) · 3–4 reports

Exabyte / Mat3ra — platform onboarding for organizations and universities

Exabyte / Mat3ra · Pre-Oracle

Designing the platform when the product is a research tool

Solo Design Lead · 1 designer in a 4-person startup

Telanto — brand refresh and design system

Telanto · 2022 — 2023

Lead UX, content, brand and design system as a team of two

Lead UX · 2 (Derry + 1 engineer)

Current thinking

The work is shifting again.

I write about design systems, UX maturity, and AI-assisted product work, and keep a studio archive of demos and experiments when the idea needs to be felt rather than explained.

Thoughts

Systems, maturity, AI and product design.

Studio

Videos, archive demos, and build-in-public experiments.